A developer has published installation steps for running Linux on certain PlayStation 5 consoles, making the process publicly available via GitHub in late April 2026. The method was created by Andy Nguyen, who demonstrated a ported version of Ubuntu running PC games on a PS5 the previous month.
The exploit relies on a patched vulnerability and is limited to disc-based PS5 consoles running older 3.xx or 4.xx firmware versions. Consoles on the latest 5.xx firmware are not currently supported. Nguyen has noted that support for 1.xx and 2.xx firmware versions may be added later but is not a priority.
Because this is a soft mod, the Linux installation does not persist after the console is powered down or restarted. Once running, however, it allows users to play PC games. Nguyen has shown GTA V running with enhanced ray tracing at 60fps, as well as Spider-Man running at 1440p and 60fps under Ubuntu on the PS5.
The installation includes custom VRAM allocation and working fan controls. Display output supports 1080p, 1440p, and 4K resolutions, though all are currently capped at 60Hz. Nguyen has said 120Hz or 30Hz support may come in the future. Users may also need to disable and re-enable the WLAN adapter to obtain a full internet connection after first boot. Nguyen is also exploring a shutdown feature that would allow Linux to relaunch when the console is powered back on.
Unlike the PlayStation 4 Linux exploit, this method does not enable homebrew software or cracked games. A Discord server is available for users encountering issues. Nguyen cautions that only those familiar with Linux commands and comfortable with the risk of potentially bricking their console should attempt the installation.
Source: The Verge